The ZURU Tech Blog

News, insights and musings from our industry leading experts.

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H
Harry Oaten
·Sep 19
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H
Harry Oaten
·Sep 19
The ZURU Tech interview process - tips from a top recruiter
From before you apply to the final interview, top recruiter Federico Fazzi gives insights and tips on our interview process
Published in:
R
Riccardo Valeriana
·Aug 25
The aurora in the night sky glowing green and blue
R
Riccardo Valeriana
·Aug 25
Aurora: the path to creating our Design System
Dive into the process that took us from working on different mockups and assets to our own fully fledged Design System.
Published in:
Author from Zuru TechStefano Strati
·Mar 30
Untitled design.png
Author from Zuru TechStefano Strati
·Mar 30
Integration of GoogleTest in UE4 as a Shared Library
How to integrate GoogleTest as a Shared Library in UE4
Published in:
Author from Zuru TechPaolo Galeone
·Feb 17
ue-logo.jpg
Author from Zuru TechPaolo Galeone
·Feb 17
Code coverage of Unreal Engine projects
Learn what to modify to support the code coverage using the Unreal Build Tool (UBT) Linux Tool Chain and use the lcov tool for code coverage reports
Published in:
Author from Zuru TechLuca D'Andria
·Jan 20
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Author from Zuru TechLuca D'Andria
·Jan 20
Daily Builds: Send Discord/Gmail Notifications via GSheet
How to improve communication of build updates with discord and Gmail notifications, using google sheets
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Showing 1 - 5 of 27 articles
Showing 1 - 5 of 27 articles

Top authors

Alessio Paoletti
Alessio Paoletti
Software Developer and Graphics Programmer, enthusiast about real time rendering. In love with photography and basketball.
Riccardo Valeriana
Riccardo Valeriana
Harry Oaten
Harry Oaten
Stefano Strati
Stefano Strati
C++ Unreal Engine Developer @ Zuru Tech Italy

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